Rigved


Bachelor of Fine Art, Carnegie Mellon University 2017 - 2021
Specialization in Digital Creative Practices


I am a first-generation Indian American game-developer and film-maker studying electronic media and computer science at Carnegie Mellon University. I have a strong background in various 3D animation and game-development pipeline and frequently use my programming skills to extend existing tools and workflows.

Story-telling always comes first in my work. I like to work with themes of isolation, technological alienation and a return to simplicity with a stylized fun 3d aesthetic.

Skills

Environment Design3D Animation3D ModelingFacial Rigging & AnimationLightingVisual EffectsVideo EditingFilm EditingPython ScriptingProgrammingSoftware DevelopmentSound DesignScreenwriting

Pipeline skills

Rigging Texture 3D Animation Compositing VFX Unity Unreal Engine

Programming Languages

C# C++ Python Javascript

Soft skills

Self Starter Fast Learner Attentive to Detail Team Player

Tools

After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
InDesign
InDesign
Premiere
Premiere
Python
Python
C#
C#
C++
C++
Krita
Krita
JS
JS